Don't Leave a Token by Touch
The player monitors the moving platform and places the token at its most effective point with one touch.
Drop the Jeton. Start Chaining Movement.
The participant tries to move objects on the platform to the target line by leaving digital tokens at the right point, 30–60 A one-second physics and timing game.
These figures are preliminary planning ranges. Final capacity, space and installation plans are confirmed after a site survey.
Together, we configure the core features around your project goals, participant flow and available space.
The player monitors the moving platform and places the token at its most effective point with one touch.
Jetons and thematic objects push each other in each move, creating an understandable, satisfying movement.
Objects that cross the target line can turn into defined results as part of the score, product discovery, or campaign.
Events and touchpoints where this experience works best.
Customization options, from visual style to game flow.
The final technical plan is confirmed using the site survey and event details.
Core components of planning, production and delivery.
The right service option depends on duration, location, customization and operational scope.
Quick answers about use cases, customization and technical requirements.
The participant tries to move objects on the platform to the target line by leaving digital tokens at the right point, 30–60 A one-second physics and timing game.
Retail and FMCG events; Festival playgrounds; Loyalty programs.
Token, platform and object design; Number of moves and balance of physics; Score, QR or campaign result.
220 V power, a level and accessible kiosk installation, and a suitable multi-touch screen; A stable internet connection and the relevant peripherals are required for QR, leaderboard, coupon or prize integrations; If a chance-based result or reward is to be used, the conditions of participation, stock, eligibility, and data flow are approved before publication; Score thresholds, campaign results, attendance replay, and benefit conditions if applicable are approved prior to the event; Screen touch calibration and 30–60 The second lap tempo is confirmed in the field test.
Add the product to your quote list. We'll use your event details to define the scope, installation and service option together.