Fun Core Interactive Experiences

We don't make games. We're playing the brand.

Fun Core; It is a creative technology studio that transforms brand messages into interactive games that people touch, move, compete and want to share.

The Idea That Made Us

People are not watching, They Remember They Were Involving.

Fun CoreThis is the starting point of 'this: to take brand communication out of a passive narrative and turn it into an experience where the participant is part of.

We begin each project by understanding the target, the audience and the location first. Then we set up the correct game mechanics, visual language, software, hardware, and field plan in the same whole.

Technology is not the show itself for us; It is the tool that makes accurate interaction possible.

Experience EngineSingle System
  1. 01
    Understand DestinationBrand, mass, space and measure of success
  2. 02
    Edit GameDuty, competition, reward and sharing stream
  3. 03
    Produce SystemVisual, software, hardware and integration
  4. 04
    Run in FieldTesting, installation, calibration and support
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The Brand We Work With

Brand references that we work with from different sectors.

6

Service Discipline

Structure from experience design to technology and field operation.

End-to-End

Single Team Model

Idea, design, software, hardware, installation and support are in the same stream.

What are we combining?

From Idea to Field Single Team

We advance the creative and technical parts of an experience without breaking them apart.

  1. 01

    Game & Experience Design

    We transform the brand goal into understandable task, competition, reward, score and sharing mechanics.

  2. 02

    Visual World & Content

    We design interface, character, animation, audio and brand elements within a single game language.

  3. 03

    Software & Technology

    Web and mobile systems; touchscreen, camera, motion and field sensors, AR/VR And we're meeting with special controllers.

  4. 04

    Field & Support

    We manage the test, device preparation, installation, calibration and set technical support plan from end to end.

Our Production Culture

With Creative Idea Technical Reality At the same table.

Strategy, game design, visual content, software and field teams work together from day one. Thus the idea does not look beautiful only in the presentation; It works fluently, reliably and quantifiablely in real space.

  1. Strategy & GameTarget, mass and mechanics
  2. Visual & ContentInterface, animation and audio
  3. Software & TechnologySystem and integration
  4. Field & SupportInstallation, testing and operation
Areas We Work in

A Game Fiction That Fits Every Contact Point

We re-edit the experience based on the flow of space, the participant profile, and the result the brand is aiming for.

Inspect Use Areas
  • Fair & Launch
  • Store & Mall
  • Museum & Experience Center
  • Festival & Concert
  • Corporate Activity
  • Digital Campaign
Our Values

Same in Each Project The Four Principles

Original Idea

Instead of putting ready-made patterns on the brand, we build the right game idea from scratch.

Real Fun

We design clear and streamlined experiences that the user will want to participate in.

Solid Technology

We develop safe-running, tested and scalable systems on the field.

Open Cooperation

From idea to installation, we manage the process in a transparent and co-progressive structure.

The Indicator of Trust

36 Brandyla We worked together.

We have developed brand-specific experiences in different sectors, ranging from the defense industry to retail, from technology to rapid consumption.

Are You Ready for the Game?

For Your Brand Let's Design Games Together.

Describe your goal and your idea. Let's turn it into an experience that people would like to play.

Get a Quote for Your Project